great aesthetic and an interesting gameplay style. some jumps were frustrating, but i won't lie, it was satisfying beating them. the difficulty was perfect enough to not get too frustrated and i liked the length of it. kudos!
when I posted my playthrough of your game here I made a joke that I broke the speedrun world record.
Well, I actually made a page for the game on speedrun.com (hope you don't mind) and I am now world record holder! This joke took a lot longer to get approved than I expected but, there you go
This is a completely different mechanic from Hatch - I used Due to test it, and This game to test it further. There is also a new climbing mechanic I made that allows you do go around corners FYI. It's also more forgiving if you miss-press the jump button. You can test it out in the Beta Sandbox if you're curious :)
And for anybody else seeing this, Vo0do0leW is a wonderful Youtuber - you should definitely check out his channel!
Hi, I just played the Beta. I think the overall experienced improved since the last time I tried your game. And I actually reached the top this time!
When I run, reach the edge of a platform and am about to jump, I quite often start falling too early, and miss the opportunity to jump. I thought I was still on the platform, when actually I wasn't. Am I the only one feeling like this?
I came across a bug however. I'll share a clip on your Discord server.
← Return to game
Comments
Log in with itch.io to leave a comment.
New WR by me 6:44 I would like to play this game some more but there is not much to do, maybe you could add more towns like G37 or maybe some quests.
great aesthetic and an interesting gameplay style. some jumps were frustrating, but i won't lie, it was satisfying beating them. the difficulty was perfect enough to not get too frustrated and i liked the length of it. kudos!
this was such a chill game to play, i was sad when it ended because i wanted to keep climbing
Loved the surrealist atmosphere.
first part of the game is too hard
the 3rd jump you got to do is broken on mac
My playthrough of your game
very good game, nice twist at the end
nice game
cant wait for the steam game to get be finished
I played your game
This game is super nice, more levels! :)
No Commentary
Hey Rubeki,
when I posted my playthrough of your game here I made a joke that I broke the speedrun world record.
Well, I actually made a page for the game on speedrun.com (hope you don't mind) and I am now world record holder! This joke took a lot longer to get approved than I expected but, there you go
https://www.speedrun.com/kill_the_k.o.t.h/full_game
Very cool! If you like speedrunning, you're in for a treat with my next release based on this game :)
I loved the game and the atmosphere especially the emptiness and the ambient sound.
Only thing to fix for the next game, would love to see the coyote jump mechanic.
Thanks for playing! Enjoyed your video as usual.
This is a completely different mechanic from Hatch - I used Due to test it, and This game to test it further. There is also a new climbing mechanic I made that allows you do go around corners FYI. It's also more forgiving if you miss-press the jump button. You can test it out in the Beta Sandbox if you're curious :)
And for anybody else seeing this, Vo0do0leW is a wonderful Youtuber - you should definitely check out his channel!
Hi, I just played the Beta. I think the overall experienced improved since the last time I tried your game. And I actually reached the top this time!
When I run, reach the edge of a platform and am about to jump, I quite often start falling too early, and miss the opportunity to jump. I thought I was still on the platform, when actually I wasn't. Am I the only one feeling like this?
I came across a bug however. I'll share a clip on your Discord server.
Glad you reached the top!
I responded to the feedback Discord :)