Major Climbing Mechanics Update!
Hey everyone,
This update addresses the following issues raised by the community:
- slow climbing / cannot climb a steep wall unless you hop up
- if get caught in the sun, no fast way down
- can easily shoot yourself off the sides of a narrow wall due to poor running mechanics
- that feeling that it's not your fault that you can't make a jump
The changes are still not perfect, but should adequately address the above problems with the following new movement mechanics:
- climb walls without hopping (although you can hop more crisply to speed up)
- can walk left, right, and down walls (but not too steep an angle down)
- generous fall-off-ledge jumping
- running is the default, press shift to walk
- jumping is tighter in general
I've also added a dot cursor to help those with motion sickness.
Please let me know if there are any bugs, i'll improve the mechanics if necessary :)
Below is a video summarizing the update. Hope you enjoy!
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Climb your way to the top of a strange tower in a strange land
Status | Released |
Author | Rubeki |
Genre | Action, Adventure |
Tags | 3D Platformer, Exploration, Fantasy, First-Person, Psychological Horror, Retro, Singleplayer, Unity |
More posts
- Progress Is Now Saved After Quitting!Sep 26, 2019
- Minor UpdatesSep 17, 2019
- Esc now pauses the game during gameplay vs quitting immediatelyAug 31, 2019
- Easier to find your way up from the bottomAug 28, 2019
- You can now press R to Respawn to the last checkpoint any time!Aug 26, 2019
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