Small Patch
Lorn's Lure » Devlog
Had to make a smaller followup update after some issues were reported.
- Full Run and Crystal Run achievements should now load :)
- Chapter 6 loading bug likely fixed (There was a case where the culling group did not trigger when scanning)
- Chapter 8 path obstruction bug likely fixed (trigger logic changed to be consistent with saving checkpoint)
- Fixed a slide in the chapter 8 tutorial area
- Chapter 4 now correctly only has 4 scans vs 5
Note that if you're in the middle of Chapter 6 or 8, you should restart the level to make sure these items are applied.
Also there's an issue where settings reset when I update.
I'll try to solve this in a future update. But for now, don't put your headphones on, cause global audio maxes out :P
Also your FPS will reset, so be aware!
Cheers!
Files
LornsLureLinux.zip 752 MB
6 days ago
LornsLureMac.app.zip 731 MB
6 days ago
LornsLureWindows.zip 724 MB
6 days ago
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Lorn's Lure
An android is led through a vast structure by a glitch in his visual system
Status | Released |
Author | Rubeki |
Genre | Action, Adventure |
Tags | 3D Platformer, Atmospheric, Difficult, Experimental, First-Person, Low-poly, Retro, Singleplayer |
More posts
- What Next???3 days ago
- PLUSHIE!5 days ago
- BIG UPDATE7 days ago
- OUT NOW17 days ago
- It's Official45 days ago
- New DEMO Live!!!75 days ago
- Launch Season Announcement!Jun 16, 2024
- OMEGA SIGNUPJan 21, 2024
- OMEGA BUILD SOONJan 05, 2024
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