Small Patch
Lorn's Lure » Devlog
Had to make a smaller followup update after some issues were reported.
- Full Run and Crystal Run achievements should now load :)
- Chapter 6 loading bug likely fixed (There was a case where the culling group did not trigger when scanning)
- Chapter 8 path obstruction bug likely fixed (trigger logic changed to be consistent with saving checkpoint)
- Fixed a slide in the chapter 8 tutorial area
- Chapter 4 now correctly only has 4 scans vs 5
Note that if you're in the middle of Chapter 6 or 8, you should restart the level to make sure these items are applied.
Also there's an issue where settings reset when I update.
I'll try to solve this in a future update. But for now, don't put your headphones on, cause global audio maxes out :P
Also your FPS will reset, so be aware!
Cheers!
Files
LornsLureLinux.zip 752 MB
81 days ago
LornsLureMac.app.zip 731 MB
81 days ago
LornsLureWindows.zip 724 MB
81 days ago
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Lorn's Lure
An android is led through a vast structure by a glitch in his visual system
Status | Released |
Author | Rubeki |
Genre | Action, Adventure |
Tags | 3D Platformer, Atmospheric, Difficult, Experimental, First-Person, Low-poly, Retro, Singleplayer |
More posts
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- PLUSHIE!80 days ago
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- OUT NOW91 days ago
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- New DEMO Live!!!Jul 24, 2024
- Launch Season Announcement!Jun 16, 2024
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