MEGANAUT


Or should I say "Floaters"?

I wanted to share my new project with you. It's called MEGANAUT, and yes it takes place in the Lorn's Lure universe!

You can wishlist it now here:


I would have made it a Lorn's Lure DLC, but the gameplay is too different for me to have pulled that off, so you'll get a standalone game instead.

I started this project to flesh out the lore of the megastructure a bit more, and also improve my game design skills. It's a challenge I set for myself - to take what I learned while making Lorn's Lure and see how much I've improved.

I will put it up on itch.io as well, but later on. I just find it easier to focus on Steam for now.

I hope you enjoy it once it's out!

Check out this trailer to get a good idea of what it's all about:


Let me know what you think!

Map Making Contest

The contest is now over, and I plan to make a Youtube video where I play the submissions and pick a winner (and reveal the prize).

Give me some time, since I've never made a real Youtube video before, so it may take a few tries. I want to make it entertaining :)

But thanks to everyone who submitted maps! I think there are about 12 now if I'm not mistaken.

I also managed to find a 3D printing company that can print the prize in high quality, so that thankfully is confirmed.

What's next for Lorn's Lure?

1) A big announcement is coming later this week :)

2) I'll continue to improve the map making tools while working on MEGANAUT

3) I tried doing the procedural megastructure and it turns out it's quite difficult... So I will continue to do R&D here, and maybe pivot to something more doable until I figure this out.

Stay tuned for more!

Files

LornsLureLinux.zip 791 MB
96 days ago
LornsLureMac.app.zip 761 MB
96 days ago
LornsLureWindows.zip 748 MB
96 days ago

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