Welcome 2022!
Lorn's Lure » Devlog
Happy New Year
Hope everyone had a decent holiday - I sure did. I ended up taking 2 weeks off after a very long time without a break, so this update will be short.
Anyway, here's what to expect in early 2022 from Rubeki:
- Beta testing for the new demo (expect an announcement either later this week or next)
- Demo release some time in Feb (depending on Steam's Next Fest schedule)
- Continuing development, and more media updates
I think you'll be very happy with the new demo - although it's shorter, it has many mechanic bug fixes and adjustments that results in a smoother, cleaner feel (imo).
I've also revamped the intro cutscene. No spoilers, but here's a sneak peek:
Stay tuned, stay healthy, and here's to 2022!
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Lorn's Lure
An android is led through a vast structure by a glitch in his visual system
Status | In development |
Author | Rubeki |
Genre | Action, Adventure |
Tags | 3D Platformer, Atmospheric, Difficult, Experimental, First-Person, Low-poly, Retro, Singleplayer |
More posts
- It's Official16 days ago
- New DEMO Live!!!46 days ago
- Launch Season Announcement!84 days ago
- OMEGA SIGNUPJan 21, 2024
- OMEGA BUILD SOONJan 05, 2024
- The Road To BetaSep 09, 2023
- Only 1.5 Lorns Left!Jul 17, 2023
- Sliding Through the Deserts of TimeJun 04, 2023
- Megastructure and ChillMar 28, 2023
- That One LevelMar 18, 2023
Comments
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revamped the intro cutscene - heh, then I hear sound of Metro 2033 opening ;)
If that's from Metro 2033, then they used public domain music too haha