Thank You!



I'm absolutely floored by the reception of the prologue / demo, and I want to thank everyone that played, left feedback, joined the discord, uploaded speedruns, and just shared their thoughts in general with me.

I just wanted to post a brief update for everyone on what to expect next!

When to expect more udpates?

Although I think I'm done updating the prologue, I do plan on resuming the game's development very soon. In about a week, my day job workload is going to lower to normal standards again, and I will be developing in full swing - so please watch the Twitter feed!

Technical issues

I am one person, so if you had technical issues and decided to leave a bad review - although that's perfectly fair - please check my comments because I may have fixed the issue!

Speedrunning uptick

There's been a bit of a bump in speedrunning activity - likely due to the profile up on speedrun.com.

I urge you to check them out, they're seriously cool!

>> Lorn's Lure Speedruns <<<

Be sure to check the sub categories and sim level WR too.

The Any% WR is currently sitting at 3 minutes and 50 seconds, and if you're wondering how the heck anybody can pull that off, here's that sweet sweet virtual parkour for ya:

And don't forget to submit your own runs! I'm curious to see other ways folks break the game.

Thanks again, and stay tuned for more!

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