Aaaalmost thereee...


It's been a while since the Steam Fest and I've made a bunch of progress since then!

What's left?

Here's a rough list of what's left:

  • 20% of the last level (currently working on this)
  • I gotta finish the second part of the first level (demo area).
  • Finishing off mechanics needed (tallying end run times, immersive mode, and other requests as well)
  • Level design + placing story details + difficulty optimization (maybe mechanic tweaking etc).
  • Environment asset revamp (making things prettier)
  • Steam achievements
  • Maybe new game+ if I have the brain energy before release
  • Maybe some mechanic revamps (like dialogue system + Settings menu)
  • Finish rest of Crystal levels

I don't know how long this will take given I have a day job - but I'll work very hard to release it this year!

And without spoilers, here's a sneak peek at the last level's challenges

I may tweak the level of difficulty though...

Anyway - thanks for keeping up with the project, and stay tuned for more!

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