OMEGA BUILD SOON
And Happy New Year!
So I passed my 2023 goal..... HOWEVER - the closed beta is very very close to launching.
I just need to add a few final touches - so I'm gonna go out on a limb and say January it will launch!
Now a few of us in the Discord have always thought the word Beta didn't make much sense. It's the second letter in the Greek alphabet, but it's the last build before launching?
Long story short, the closed beta will now be dubbed, the "Omega Build". Since it's the final build before release.
What has changed since the last update?
- New Android design - now not just a single texture over the whole body :P
- All cutscenes complete (in between scenes, not during)
- Lots of bug fixes
- Added a few requested settings
- Better picture and video mode implementation
- Speedrun mode is now not the default!
- Some gameplay improvements
- All music was finished by Phrakture Music , Lorn's Lure's contract musician
- Better UI scaling
- Hold Interact to skip cutscenes vs press
- A bunch more things!
What's left?
- Minor cleanup
- Performance Optimizations
- Steam Deck testing
- Actually figuring out how to run the beta through Steam
I don't have a fancy micro dev log this time since I'm hard at work putting the Omega Build together, so I hope the lists above can suffice for now - let's leave things as a surprise!
Get Lorn's Lure
Lorn's Lure
An android is led through a vast structure by a glitch in his visual system
Status | Released |
Author | Rubeki |
Genre | Action, Adventure |
Tags | 3D Platformer, Atmospheric, Difficult, Experimental, First-Person, Low-poly, Retro, Singleplayer |
More posts
- Explore Mode Out Now!4 days ago
- Start your picks!40 days ago
- What Next???47 days ago
- PLUSHIE!49 days ago
- Small Patch50 days ago
- BIG UPDATE50 days ago
- OUT NOW60 days ago
- It's Official88 days ago
- New DEMO Live!!!Jul 24, 2024
- Launch Season Announcement!Jun 16, 2024
Comments
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Certified Lorn post (awesome!)
Exciting news !
<3